# Music and sound credits

All included recordings are released under CC0 1.0 (public domain): https://creativecommons.org/publicdomain/zero/1.0/ . All audio is served locally.

## Music

- **lobby** — The Old Tower Inn by RandomMind. Source and CC0 license: https://opengameart.org/content/medieval-the-old-tower-inn . Original recording: https://opengameart.org/sites/default/files/Loop_The_Old_Tower_Inn.wav .
- **hikoruka** — Exploration by RandomMind. Source and CC0 license: https://opengameart.org/content/medieval-exploration . Original recording: https://opengameart.org/sites/default/files/Exploration.wav .
- **academy** — The Bard’s Tale by RandomMind. Source and CC0 license: https://opengameart.org/content/medieval-the-bards-tale . Original recording: https://opengameart.org/sites/default/files/Loop_The_Bards_Tale.wav .
- **hikoro** — Underwater World by Indieteur. Source and CC0 license: https://opengameart.org/content/underwater-world . Original recording: https://opengameart.org/sites/default/files/Underwater%20World_0.mp3 .
- **shodansho** — Asianoriental1 by Tozan. Source and CC0 license: https://opengameart.org/content/asianoriental1 . Original recording: https://opengameart.org/sites/default/files/asianoriental1_0.ogg .
- **shavari** — Desert Loop by iamoneabe. Source and CC0 license: https://opengameart.org/content/desert-loop . Original recording: https://opengameart.org/sites/default/files/desert_loop_0.mp3 .
- **go** — First Light Particles by Yoiyami. Source and CC0 license: https://opengameart.org/content/first-light-particles-–-cc0-atmospheric-pianoambient-track . Original recording: https://opengameart.org/sites/default/files/first_light_particles_0.wav .

## Short effects

- Wood and stone impacts: **Kenney, Impact Sounds**, https://kenney.nl/assets/impact-sounds . Wood movement: impactWood_light_000; wood capture: impactWood_medium_002; stone movement: impactGeneric_light_000; stone capture: impactMining_001. Included original license: KENNEY-IMPACT-LICENSE.txt.
- Flower drop/capture, interface click, shielding and match-end cues: **Kenney, Interface Sounds**, https://kenney.nl/assets/interface-sounds . Files: drop_001, glass_001, click_001, confirmation_001, confirmation_004, confirmation_002. Included original license: KENNEY-INTERFACE-LICENSE.txt. Package mirror: https://github.com/Calinou/kenney-interface-sounds .
- Water movement and bubble capture: **jcpmcdonald, Skippy Fish Water Sound Collection**, https://opengameart.org/content/skippy-fish-water-sound-collection . Original water.ogg and bubbles.ogg, CC0.

## Adaptation

Converted to MP3 for browser playback. Music normalized to −22 LUFS with a short opening fade; effects normalized to −18 LUFS and capped at 1.5 seconds. Original medieval loop recordings are used where supplied. Other music repeats from its original ending. Recording authors retain credit here even where CC0 does not require attribution.
